FPS FIX
Turn Off Dynamic Mesh
Since the A20 update, TFP has added the option to customize the Dynamic Mesh. No one really knows what it does except that it hurts FPS, so the first thing is to turn it off.
Go to “Options,” then “Video,” and in the top right tab, you will see “Dynamic Mesh Options.” Disable this by clicking on the left arrow until the option says “No.” Once the Dynamic Mesh is turned off, the rest of the options don’t matter.
Other video settings
When you are in the game menu, select “Options” then “Video” and apply these settings below:
- Turn off “V-Sync”, “Reflection Quality”, and “Motion Blur”.
- Uncheck “Reflected Shadows”, “SSAO”, “DOF”, and “Sun Shafts”.
- You can keep “Texture Quality” to “Full Size” and “Water Quality” to “High” if You want to.
- Change “UMA Texture Quality” and “Tree Quality” to “Middle”.
- Change “View Distance” to “10”, “Field of View” to “70”, and “LOD Distance” to “50%”.
- Keep “Gamma” at “75%”, but change the “Water Particles” to “25% “.
In-Game console commands
Next step to fixing your 7 Days To Die FPS problems involved being in-game. Once you are in the game, press F1 to open the console and type in these commands. Copy/Paste these 1 at a time and press enter. Then do the next one.
- gfx pp enable 0 (This Disable post-processing for fps gain)
- gfx af enable 0
- gfx dt enable 0 (disable distant terrain for better fps outdoors)
Optimize your graphic card
- First, go to Your Graphic Card Control Panel (NVIDIA for Me).
- Select “Manage 3D Settings” and select “Program Settings”, press “Add” and choose “7 Days to Die”.
- On the “Select the Preferred Graphics Processor for This Program”, choose “High-performance NVIDIA processor”.
- Change the “Maximum Pre-rendered Frames” to “4”.
- Change the “Power Management Mode” to “Prefer Maximum Performance”.
- Change the “Threaded Optimisation” to “On”.
- Change the “Vertical Sync” to “On”.
Changing the storm values
First, Start Steam. Right-click on 7D2D, then select Properties > Local FIles > Browse Local Files > Data > Config > biomes.xml > Open with text editor (notepad)
Find the following lines:
“<ParticleEffect prefab=”ParticleEffects/p_sandstorm” ChunkMargin=”7″/>”
“<ParticleEffect prefab=”ParticleEffects/p_smokestorm” ChunkMargin=”7″/>”
“<ParticleEffect prefab=”ParticleEffects/p_snowstorm1″ ChunkMargin=”7″/>”
Update the value in the above 3 lines from “7” to 80 or more.